Random project token
A unique token is generated per project session.
Inspect, create and test projects through an authenticated local Editor bridge.
A focused set of Editor tools takes a project from understanding to tested change.
Read project structure, hierarchy, Console, assets and UI.
Create scripts, compile cleanly and attach components.
Create, transform and configure GameObjects safely.
Build reusable assets while preserving GUID references.
Create Canvas UI, controls, layouts and text workflows.
Run, inspect Console results and return to Edit Mode.
The bridge runs on your machine. You stay in control.
A unique token is generated per project session.
No analytics are collected by Lighthammer Games.
Deletion and prefab application require explicit confirmation.
Asset operations stay beneath the project’s Assets folder.
Free
Read-only project, hierarchy, Console, asset and UI inspection.
£9.99 one-time
Scene editing, C# development, assets, prefabs, UI and Play Mode automation.
Asset Store release in preparation. ChatGPT/Codex access is separate and may have its own charges.
Windows-focused Unity developer tooling with clear documentation and direct support.
Compatibility and installer testing covered clean installs, upgrades, rollback, Unicode Windows profiles, multiple open Unity projects, Lite write rejection and complete playable-game builds.
Read the compatibility record